March 28-30

ONE OF THE ELITE TOURNAMENTS IN THE COUNTRY A GREAT LIVE PERIOD WARM-UP AND START TO YOUR SEASON

17/Open POOL GROUPING

 Pools

A

B

C

D

E

1

Team United

(VA)

Hoop Magic WHITE

(VA)

Bowie Xpress (Lawson)

(MD)

Rising Stars

(VA)

Team Philly

(PA)

2

Delaware Sharpshooters

 

R.A.I.D.E.R.S

(PA)

Team Melo

(MD)

Carolina Raptors (Clement)

(NC)

C-pep

(VA)

3

DC Vipers

Capital Blackhawks

(MD)

JJ Hoops Blazers

(NJ)

Washington Shock

(MD)

New Jersey Trailblazers

4

Metro All Stars

(MD)

Metro Sixers

(MD)

Hoop Magic BLUE

(VA)

3D Basketball

(MD)

Legends Select

(VA)

 Pools

F

G

H

J

 

1

NCA

(MD)

DC Assault Blue

 

VA Rapids

(VA)

Diamond State Titans

(DE)

 

2

Carolina Raptors (Washington)

(NC)

Carolina Raptors (woods)

(NC)

Prymetime

(MD)

Team Renegades

(MD)

 

3

DC Metro Prospects

(MD)

Defiant Ones

(MD)

Squash All Beefs

(DC)

Bowie Xpress (Washington)

(MD)

 

4

G.E.S.U.S Basketball

(VA)

Pittsburgh Storm

(PA)

Top Magic

(NY)

Triple Threat

(MD)

 

             

16 POOL GROUPING

  Pools

K

L

M

1

Bowie Xpress

(MD)

NJ Terminators

 

Team Virginia

 

2

Rising Stars

(VA)

Team Melo

(MD)

Metro Allstars

(MD)

3

Carolina Raptors

(NC)

Bryc Tarheels

(VA)

JJ Hoops Blazers red

(NJ)

 Pools

N

O

P

1

MD Lightning

(MD)

Cecil Kirk

(MD)

3D Basketball

(MD)

2

JJ Hoops Blazers black

(NJ)

Mitchellville Mavs

(MD)

Delaware Sharpshooters

(DE)

3

Hoop Magic

(VA)

Triple Threat

(MD)

Hoop Booth

(VA)

15 POOL GROUPING

  Pools

Q

R

S

1

Team Philly

(PA)

Carolina Raptors

(NC)

C-pep

(VA)

2

Metro All Stars

(MD)

Metro Starz

(MD)

3D Basketball

(MD)

3

HCYP Elite

(MD)

Team Melo

(MD)

Triple Threat

(MD)

 

V

T

U

1

Hoop Magic 14s

(VA)

DC Assault Blue

 

Hoop Magic

(VA)

2

Future Stars

(DE)

Herndon Hornets

(VA)

MD Bulls

 

3

Ruth Lewtur Allstars

(NY)

House of Hoops

(VA)

NCA

(MD)

   Pools

W

X

1

PW Pacers

(VA)

 

2

Cecil Kirk 14’s

(MD)

 

3

MD Bulls 14s

 

GAME SCHEDULE

Friday

Friday

Friday

Friday

Friday

Friday

Friday

Friday

7:15pm

D1VSD4

S2VSS3

XXXXXXXX

P1VSP3

J2VSJ3

XXXXXXXX

XXXXXXXX

8:25pm

C1VSC4

Q2VSQ3

W1VSW3

R2VSR3

T2VST3

XXXXXXXX

XXXXXXXX

9:35pm

B1VSB4

H1VSH3

O2VSO3

A1VSA4

U1VSU2

XXXXXXXX

XXXXXXXX

Saturday

Saturday

Saturday

Saturday

Saturday

Saturday

Saturday

Saturday

8:15am

G1VSG3

B1VSB3

C2VSC4

N2VSN3

C1VSC3

V1VSV2

XXXXXXXX

9:25am

E3VSE4

U2VSU3

L2VSL3

D2VSD4

O1VSO2

H1VSH2

XXXXXXXX

10:35am

F1VSF4

J1VSJ3

B2VSB3

H3VSH4

E2VSE4

M2VSM3

N1VSN3

11:45am

E1VSE2

G1VSG2

W2VSW3

D1VSD2

F2VSF3

K2VSK3

L1VSL2

12:55pm

J3VSJ4

M1VSM2

P2VSP3

S1VSS2

J1VSJ2

N1VSN2

C2VSC3

2:05pm

F1VSF2

A3VSA4

Q1VSQ2

G2VSG3

W1VSW2

K1VSK3

O1VSO3

3:15pm

D2VSD3

B2VSB4

T1VST3

M1VSM3

P1VSP2

A1VSA2

G2VSG4

4:25pm

J1VSJ4

E1VSE3

H1VSH4

V1VSV3

K1VSK2

L1VSL3

XXXXXXXX

5:35pm

G1VSG4

R1VSR3

C1VSC2

T1VST2

F3VSF4

B3VSB4

S1VSS3

6:45pm

C3VSC4

H2VSH4

A2VSA4

A1VSA3

Q1VSQ3

D1VSD3

E2VSE3

7:55pm

J2VSJ4

V2VSV3

F2VSF4

E1VSE4

R1VSR2

B1VSB2

XXXXXXXX

9:05pm

D3VSD4

U1VSU3

G3VSG4

H2VSH3

A2VSA3

F1VSF3

XXXXXXXX

Sunday

Sunday

Sunday

Sunday

Sunday

Sunday

Sunday

Sunday

8:15am

MVSP

3RD  KVSL

3RD MVSN

3RD OVSP

KVL

3RD SVST

3RD UVSV

9:25am

AVSH

2ND KVSL

2ND MVSN

2ND OVSP

3RD  QVSR

2ND SVST

2ND UVSV

10:35am

OVSM/P

VVSU

NVSK/L

WVSX

2ND QVSR

QVSR

SVST

11:45am

JVSA/H

BVSC

DVSE

FVSG

2ND WVSX

3RD WVSX

XXXXXXXX

12:55pm

16U FINAL

D/EVSF/G

Q/RvsS/T

J/H/AVSB/C

U/VvsW/X

XXXXXXXX

XXXXXXXX

2:25pm

15U FINAL

XXXXXXXX

XXXXXXXX

XXXXXXXX

XXXXXXXX

XXXXXXXX

XXXXXXXX

3:55pm

17U FINAL

XXXXXXXX

XXXXXXXX

XXXXXXXX

XXXXXXXX

XXXXXXXX

XXXXXXXX

Hoop Magic Tournament Rules

Tournament Rules and Guidelines

1.  There will be 21 teams will be in the 15u division, 18 teams in the 16U division and 36 teams in the 17/Open division.

2.  All games will consist of two 18 MINUTE HALVES. The clock will run for the first 15 minutes of each half except for time-outs and shooting fouls. The last 3 minutes of each half is STOP TIME. Teams shoot 1 an 1 on the 10th foul and 2 shots on the 13th foul. The CHAMPIONSHIP GAMES AND SEMI-FINAL GAMES WILL HAVE 3 OFFICIALS WITH STOPPED CLOCK FOR THE CHAMPIONSHIP GAME ONLY. Player's will receive 6 personal fouls before disqualification.

3.  Each team gets three 30 second time-outs per game. One additional timeout is added to any remaining timeouts for each overtime period. If overtime is necessary, it will be 3 minutes and 5 minutes in the championship games. Each team will receive one additional 30-second timeout. If a second overtime is needed, it will be Sudden Death first point wins. Championships games will be 3 minutes. All other rules are High school federation rules unless covered by these exceptions.

4.  The first team listed on schedule will be the Home Team and should wear a lighter color uniform. FORFEIT TIME is 10 MINUTES with the TEAM ON THE COURT BEING AWARDED THE WIN. And a +15 point differential

5.  Player’s ARE allowed to play in more than 1 age group PROVIDED it is within the SAME ORGANIZATION for and the player is on the original roster submitted for the coaches packet and in the books BEFORE the game starts. ABSOLUTELY NO EXCEPTIONS TO THIS RULE!!! The player must play in at least 1 pool play game in order to be eligible for the play-offs. VIOLATORS WILL AUTOMATICALLY BE GIVEN A FORFEIT FOR ALL GAMES THAT THE PLAYER PLAYS WITH THE “2ND” ORGANIZATION FOR THAT WEEKEND.

6.  Pool Play will consist of either three or four teams who will play each other once. In the 15U, 16U & 17U/Open Division, the top team in each pool will advance to the playoffs while the 2nd and 3rd place teams IN THE 15&16U divisions will receive a consolation game to fulfill their 3 game guarantees.

 7.  In the event of a tie in Pool Play we will use the following Tie Breakers in this ORDER OF PRIORITY: a) Head to Head Play...then b) Point Differential, how much you COLLECTIVELY won by minus how much you COLLECTIVELY lost by (15 pt. max per game) d) If there is still a tie AFTER using these 3 tie-breakers the 4th criteria will be fewest points allowed amongst the teams INVOLVED in the tie. e) If needed the final criteria will be a 3 minute stop time play-off. Please be reminded that we use these tie breakers in the above mentioned order. If the tie is settled after using the first priority there will be no need to go the 2nd priority. If the tie is settled after using the 2nd priority there will be no need to use the 3rd priority ....and so on.

8.  Mercy Rule – If a team is up by 30 points or more with 4 minutes or less remaining on the clock, the game will AUTOMATICALLY BE stopped.

9.  If a coach or player is ejected from the game he/she is suspended from the next game unless overruled by tournament director.

10.  All rules not covered by this list will be decided by the tournament director.

11. All games on Sunday will be either playoff on consolation games. Every letter indicates the winner of the pool unless it has 1st or 3rd in front of it. ALL GAMES starting at 10:35 will have three officials everything else is two officials. The VS in between the pool letters stands for versus. (Because someone will ask)

12. YOU WILL NOT GET ON THE FLOOR IF YOU HAVE AN OUTSTANDING BALANCE AND/OR YOU DO NOT SUBMIT A COMPLETE ROSTER. A COMPLETE ROSTER CONSISTS OF PLAYER NAME, JERSEY #, HEIGHT, GRADE & HIGH SCHOOL. YOU CAN FAX ROSTERS TO 703-268-5785 EMAIL THEM TO ARIZE@HOOPMAGICSA.COM OR FILL THEM OUT ONLINE (SEE TRIPLE THREAT TRIPLE S UNDER TOURNAMENTS PAGE)

FOR DIRECTIONS LOG ONTO WWW.HOOPMAGICSA.COM/DIRECTIONS.HTM

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