Spring Jamboree Basketball Tournament

April 18-20, 2008

 

Ages Groups:  9u - 15u Boys

Basketball Tournaments

 

 

 

"14U-15U group winners will receive an automatic invitation to the Agent Zero to Hero Invitational"

HOME TEAM MUST PROVIDE A PERSON FOR THE BOOK | VISITING TEAM MUST PROVIDE A PERSON FOR THE CLOCK

THE DOOR CHARGE IS $8 PER DAY KIDS UNDER 5 FREE

DIVISION AND TEAM POOLS

Updated: April 18, 2008

 

15U Division

 

A

B

1

Team Future (MD)

Main Event Cobras (MD)

2

Philly Heat (PA)

East Coast Fusion (VA)

3

PG Metro Steelers Blue (MD)

PG Metro Steelers orange (MD)

4

MD Flames

Chesapeake Chargers (VA)

 

14U Division

 

C

D

E

1

DSRB (VA)

Hoop Magic Tate (VA)

Fairfax Stars Maroon (VA)

2

Fairfax Stars Gold (VA)

Beyond the Hoop  Bull Dawgs (MD)

PW Ballers (VA)

3

MD Flames

Xenia Twisters (OH)

MD Hurricanes

 

13U Division

 

F

G

H

1

NV Heat (VA)

SPB Heat (VA)

Team Melo (MD)

2

Fairfax Stars 12s (VA)

East Coast Fusion (VA)

Old School (VA)

3

Hoop Magic (VA)

Cardinals (VA)

NOVA Elite (VA)

4

VA Rapids

 

 

 

12U Division

 

I

J

1

Loudoun Freedom (VA)

Future Players (MD)

2

Dream Makers (MD)

Fairfax Stars Maroon (VA)

3

PG Metro Steelers (MD)

Mercer (VA)

4

Stafford Magic (VA)

Loudoun County Bulls (VA)

 

11U Division

 

K

L

1

PW Pacers

Mercer

2

Team Future

Chantilly Chargers

3

Loudoun County Bulls

Hoop Magic

4

 

Main Event Cobras

                    

    10U Division

 

M

N

1

Team Future (MD)

Fairfax Stars (VA)

2

McLinton Basketball Academy (VA)

Hoop Magic Tate (VA)

3

VA Hokies

South Mountain Magic (VA)

4

Cardinals (VA)

PG Metro Steelers (MD)

 

9U Division

 

O

1

Arlington Hornets

2

Hoop Magic

3

Fairfax Stars 8s

4

VA Hokies

5

PW Pacers

 

TOURNAMENT SCHEDULE

Updated: April 18, 2008

 

FRIDAY

CT1

CT2

CT3

CT4

CT5

CT6

CT7

7:15PM

M2vsM3

N3vsN4

N1vsN2

O2vsO4

O1vsO3

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8:25PM

D1vsD2

C1vsC3

L1vsL3

I3vsI4

K1vsK3

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9:35PM

A4vsA3

G1vsG3

H2vsH3

F1vsF2

F3vsF4

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SATURDAY

SATURDAY

SATURDAY

SATURDAY

SATURDAY

SATURDAY

SATURDAY

SATURDAY

8:15AM

C1vsC2

L2vsL1

J3vsJ4

J1vsJ2

M1vsM2

M3vsM4

N1vsN3

9:25AM

B2vsB3

G1vsG2

O3vsO5

I1vsI2

H1vsH3

F2vsF4

K2vsK3

10:35AM

D1vsD3

F1vsF3   

L2vsL3

N1vsN4

E2vsE3

J2vsJ4

N2vsN3

11:45AM

A1vsA2

I2vsI4

B2vsB4

O2vsO3

M1vsM3

J1vsJ3

K1vsK2

12:55PM

B1vsB3

F1vs F4

L4vsL2

D2vsD3 

I1vs I4

E1vsE3

O4vsO1

2:05PM

H1vsH2

I2vsI3

L3vsL4

N2vsN4

M1vsM4

J2vsJ3

F2vsF3

3:15PM

G2vsG3

C2vsC3  

O5vsO4

E1vsE2

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J1vsJ4

A3vsA1

4:25PM

B1vsB2  

M2vsM4

A1vsA4

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5:35PM

B3vsB4

O1vsO2

I1vsI3

XXXXXXXXX

L1vsL4

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6:45PM

A2vsA3 

B1vsB4

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7:55PM

A2vsA4

3rdCvs3rdD

2ndKvs3rdL

2ndLvs3rdK

1stHvs2ndF

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9:05PM

4thFvs3rdE

3rdGvs3rdH

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3rdFvs3rdG

2ndGvs2ndH

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SUNDAY

SUNDAY

SUNDAY

SUNDAY

SUNDAY

SUNDAY

SUNDAY

SUNDAY

8:15AM

1stIvs2ndJ

1stMvs2ndN

1stNvs2ndM

1stJvs2ndI

1stOvs4thO

2ndOvs3rdO

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9:25AM

1stGvs1H/2F

1stLvs 3L/2K

1stKvs 3K/2L

1stFvs2G/2H

1stEvs2ndC

2ndEvs2ndD

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10:35AM

1stAvs2ndB

10U FINAL

1stBvs2ndA

9U FINAL

XXXXXXXXX

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11:45AM

12U FINAL

1stDvs1E/2C

1stCvs2E/2D

11U FINAL

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12:55PM

13U FINAL

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2:25PM

14U FINAL

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3:55PM

15U FINAL

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Hoop Magic Tournament Rules

Tournament Rules and Guidelines

1.  There will be 8 teams will be in the 15u, 14u, 12u and 10u divisions, 10 teams in the 13u division 7 in the 11u and 5 teams in the 9u division.

2.  All games will consist of two 16 MINUTE HALVES. The clock will run for the first 11 minutes of each half except for time-outs and shooting fouls. The last 5 minutes of each half is STOP TIME. Teams shoot 1 an 1 on the 10th foul and 2 shots on the 13th foul. The CHAMPIONSHIP GAMES WILL HAVE 3 OFFICIALS WITH STOPPED CLOCK FOR THE CHAMPIONSHIP GAME ONLY. Player's will receive 6 personal fouls before disqualification.

3.  Each team gets four 30 second time-outs per game. One additional timeout is added to any remaining timeouts for each overtime period. If overtime is necessary, it will be 3 minutes and 5 minutes in the championship games. Each team will receive one additional 30-second timeout. If a second overtime is needed, it will be Sudden Death first point wins. Championships games will be 3 minutes. All other rules are High school federation rules unless covered by these exceptions.

4.  The first team listed on schedule will be the Home Team and should wear a lighter color uniform. FORFEIT TIME is 10 MINUTES with the TEAM ON THE COURT BEING AWARDED THE WIN. And a +15 point differential, the home team is expected to provide a book person, the away team is expected to provide a clock person.

5.  Player’s ARE allowed to play in more than 1 age group PROVIDED it is within the SAME ORGANIZATION for and the player is on the original roster submitted for the coaches packet and in the books BEFORE the game starts. ABSOLUTELY NO EXCEPTIONS TO THIS RULE!!! The player must play in at least 1 pool play game in order to be eligible for the play-offs. VIOLATORS WILL AUTOMATICALLY BE GIVEN A FORFEIT FOR ALL GAMES THAT THE PLAYER PLAYS WITH THE “2ND” ORGANIZATION FOR THAT WEEKEND.

6.  Pool Play will consist of either three or four teams who will play each other once. In the 9U, 10U, 12U, 14U and 15U division the top four teams advance to the playoffs, In the 11U and 12U divisions the top six teams advance to the playoffs, all other teams will receive a consolation game to fulfill their 3 game guarantees.

 7.  In the event of a tie in Pool Play we will use the following Tie Breakers in this ORDER OF PRIORITY: a) Head to Head Play...then b) Point Differential, how much you COLLECTIVELY won by minus how much you COLLECTIVELY lost by (15 pt. max per game) d) If there is still a tie AFTER using these 3 tie-breakers the 4th criteria will be fewest points allowed amongst the teams INVOLVED in the tie. e) If needed the final criteria will be a 3 minute stop time play-off. Please be reminded that we use these tie breakers in the above mentioned order. If the tie is settled after using the first priority there will be no need to go the 2nd priority. If the tie is settled after using the 2nd priority there will be no need to use the 3rd priority ....and so on.

8.  Mercy Rule – If a team is up by 30 points or more with 4 minutes or less remaining on the clock, the game will AUTOMATICALLY be stopped.

9.  If a coach or player is ejected from the game he/she is suspended from the next game unless overruled by tournament director.

10.  All rules not covered by this list will be decided by the tournament director.

11. All games Saturday night or Sunday will be either playoff on consolation games. Every letter indicates the winner of the pool unless it has 1st or 3rd in front of it. The VS in between the pool letters stands for versus. (Because someone will ask)

12. YOU WILL NOT GET ON THE FLOOR IF YOU HAVE AN OUTSTANDING BALANCE!!!

FOR DIRECTIONS LOG ONTO WWW.HOOPMAGICSA.COM/DIRECTIONS.HTM

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