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JUNE 5-7, 2009

12U-15U Boys

NO FRIDAY GAMES!!!

 “The Premiere Young Kids Elite Tournament in the Country!!!”

PRICE: $350 PER TEAM

Multiple Event and/or Team discounts available

1 team/event = $350, 2 teams/events $325 each, 3 teams/events or more $300 each

CLICK HERE TO REGISTER ONLINE

CLICK HERE TO SUBMIT YOUR ROSTER

CLICK TO DOWNLOAD REGISTRATION FORM TO MAIL IN

2009 POOLS- DOOR CHARGE: $10 DAILY- $15 WEEKEND KIDS 6 AND UNDER FREE SENIOR CITIZENS OVER 65 WITH ID FREE

 

12U Boys- Top Team in A pool advances to playoffs

All 3 teams in B pool advance to playoffs

 

A

B

1

Hoop Magic Tate

Hoop Magic

2

Petersburg Elite

3

Chargers

MD Hurricanes

4

Blacktop Celtics

Fairfax Stars 11s

 

13U Boys- Top Team in C pool advances to playoffs

All 3 teams in D pool advance to playoffs

 

C

D

1

Fairfax Stars Maroon

LC Bulls

2

Hoop Magic

DC Assault Harmon

3

Herndon Hornets 12s

Petersburg Elite

4

Nike Bmore Elite 13s

 

14U Boys- Top 2 teams in each pool advance 3rd place teams receive a consolation game

 

E

F

G

H

1

NCA

LC Triple Threat

Team Melo

Beyond The Hoop

2

Fairfax Stars 13s

Virginia Rapids

Hoop Magic Alexander

Team Takeover 13s

3

Team Melo Gibson

Nike B-more Elite

NOVA Heat

Hoop Magic Allen

 

15 Boys- Top 2 teams in each pool advance 3rd place teams receive a consolation game

 

I

J

1

Bristow Bombers

Fairfax Stars

2

Nike Bmore Elite

Liberty Basketball

3

Team Fierce

Hoop Magic

 

 

TENATIVE SCHEDULE- NO FRIDAY GAMES!!! BE SURE TO READ THE RULES BELOW

HOME TEAM IS RESPONSIBLE FOR CLOCK AWAY TEAM IS RESPONSIBLE FOR BOOK

(OR HOWEVER YOU WANT TO WORK IT OUT AMONGST YOURSELVES)

SATURDAY

TIME

COURT 1

COURT 2

COURT 3

COURT 4

COURT 5

COURT 6

9:05AM

B1VSB4

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A1VSA2

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10:15AM

J1VSJ3

C1VSC3

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D1VSD2

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11:25AM

I2VSI3

B3VSB4

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E2VSE3

A2VSA4

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12:35PM

H2VSH3

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A1VSA3

G1VSG2

F1VSF2

1:45PM

J2VSJ3

C1VSC2

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C3VSC4

E1VSE2

D1VSD3

2:55PM

I1VSI3

G1VSG3

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B1VSB3

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F1VSF3

4:05PM

E1VSE3

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C2VSC4

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D2VSD3

5:15PM

J1VSJ2

H1VSH2

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G2VSG3

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F2VSF3

6:25PM

I1VSI2

C1VSC4

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A2VSA3

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A1VSA4

7:35PM

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C2VSC3

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H1VSH3

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8:45PM

3RD E VS 3RD F

3RD G VS 3RD H

1st C VS 2nd D

A3VSA4

1st D VS 3rd D

3RD I VS 3RD J

FINAL SCHEDULE!!!

SUNDAY SCHEDULE- REFER TO BRACKET!!!

TIME

COURT 1

COURT 2

COURT 3

COURT 4

COURT 5

COURT 6

9:05AM

1ST E VS 2ND F

1ST G VS 2ND H

1st A VS 2nd B

1ST H VS 2ND G

1st B vs 3rd B

1ST F VS 2ND E

10:15AM

13U FINAL

1ST I VS 2ND J

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1ST J VS 2ND I

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11:25AM

12U FINAL

14U SEMI

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14U SEMI

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12:35PM

15U FINAL

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1:45PM

14U FINAL

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DOOR CHARGE: $10 DAILY- $15 WEEKEND KIDS 6 AND UNDER FREE SENIOR CITIZENS OVER 65 WITH ID FREE

 

Tournament Rules and Guidelines

1.  THANK YOU FOR YOUR CONTINUED BUSINESS AND SUPPORT

2.  All games will consist of two 18 MINUTE HALVES. The clock will run for the first 15 minutes of each half except for time-outs and shooting fouls. The last 3 minutes of each half is STOP TIME. Teams shoot 1 an 1 on the 10th foul and 2 shots on the 13th foul. The CHAMPIONSHIP GAMES AND SEMI-FINAL GAMES WILL HAVE 3 OFFICIALS WITH STOPPED CLOCK FOR THE CHAMPIONSHIP GAME ONLY. Player's will receive 6 personal fouls before disqualification.

3.  Each team gets three 30 second time-outs per game. One additional timeout is added to any remaining timeouts for each overtime period. If overtime is necessary, it will be 3 minutes and 5 minutes in the championship games. Each team will receive one additional 30-second timeout. If a second overtime is needed, it will be Sudden Death first point wins. Championships games will be 3 minutes. All other rules are High school federation rules unless covered by these exceptions.

4.  The first team listed on schedule will be the Home Team and should wear a lighter color uniform. FORFEIT TIME is 10 MINUTES with the TEAM ON THE COURT BEING AWARDED THE WIN. And a +15 point differential

5.  Player’s ARE allowed to play in more than 1 age group PROVIDED it is within the SAME ORGANIZATION for and the player is on the original roster submitted for the coaches packet and in the books BEFORE the game starts. ABSOLUTELY NO EXCEPTIONS TO THIS RULE!!! The player must play in at least 1 pool play game in order to be eligible for the play-offs. VIOLATORS WILL AUTOMATICALLY BE GIVEN A FORFEIT FOR ALL GAMES THAT THE PLAYER PLAYS WITH THE “2ND” ORGANIZATION FOR THAT WEEKEND.

6.  Pool Play will consist of either three or four teams who will play each other once. In the 3 TEAM POOLS, the top team in each pool will advance to the playoffs while the 2nd and 3rd place teams will receive a consolation game to fulfill their 3 game guarantees.

 7.  In the event of a tie in Pool Play we will use the following Tie Breakers in this ORDER OF PRIORITY: a) Head to Head Play...then b) Point Differential, how much you COLLECTIVELY won by minus how much you COLLECTIVELY lost by (15 pt. max per game) d) If there is still a tie AFTER using these 3 tie-breakers the 4th criteria will be fewest points allowed amongst the teams INVOLVED in the tie. e) If needed the final criteria will be a 3 minute stop time play-off. Please be reminded that we use these tie breakers in the above mentioned order. If the tie is settled after using the first priority there will be no need to go the 2nd priority. If the tie is settled after using the 2nd priority there will be no need to use the 3rd priority ....and so on.

8.  Mercy Rule – If a team is up by 30 points or more with 4 minutes or less remaining on the clock, the game will AUTOMATICALLY BE stopped.

9.  If a coach or player is ejected from the game he/she is suspended from the next game unless overruled by tournament director.

10.  All rules not covered by this list will be decided by the tournament director.

11. All games on Sunday will be either playoff on consolation games. Every letter indicates the winner of the pool unless it has 1st or 3rd in front of it. ALL GAMES starting at 10:35 will have three officials everything else is two officials. The VS in between the pool letters stands for versus. (Because someone will ask)

12. YOU WILL NOT GET ON THE FLOOR IF YOU HAVE AN OUTSTANDING BALANCE!!!

 

FOR DIRECTIONS LOG ONTO WWW.HOOPMAGICSA.COM/DIRECTIONS.HTM